The Amazing Universe of Allan Poe
“The Amazing Universe of Allan Poe” is a 2D platform game crafted with meticulous attention to detail in 2007, utilizing Flash and Action Script 2 for an engaging web experience. As the lead developer, I held the reins for devising the core gameplay and meticulously programming the mechanics, Physics, and Engine, ensuring a seamless fusion of all components to create an immersive experience.
Although the game remains a work in progress, it is poised to offer a unique blend of literary inspiration and classic gaming—a darkly poetic adventure waiting to unfold. Stay tuned for a platforming experience that aims to redefine the boundaries between each phase and interactive entertainment.
Key Features
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Side Scrolling: A classic gameplay experience, allowing players to navigate through a beautifully crafted world.
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Phases System: Each phase of the game introduces new challenges and environments, keeping it dynamic and more challenging.
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Boss Battle: Intense showdowns with formidable bosses that will test players’ skills and strategies.
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Item System: A diverse range of items that players can collect and utilize, adding a layer of depth and strategy to the gameplay.
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Languages:
Technology: Flash and Photoshop